

Player level increased to 60 – All players will benefit from a new progression system allowing them to reach level 60. Players will be able to learn the new gameplay mechanics from The Crew Calling All Units add-on.

New prologue missions – They introduce the police gameplay, through the eyes of a new character, Clara Washington. By delivering crates, players will be able to win car fragments, and these fragments will allow them to unlock new vehicles. Once a crate is collected, the player will be chased by the police. As a Street racer, players can see and pick up crates in the world. The full feature breakdown can be seen over here, but here’s the high-level pitch:Ĭrates – New gameplay in Freedrive. Both have specialized abilities at their disposal, like speed hacks, EMPs, and flashbangs. Street racers are meant to pick up and deliver crates to win “car fragments” (unlocks), while cops are tasked with running them down for an arrest.

That style of “cops and robbers” gameplay will come about through new story missions as well as faction-specific roles for players to take on while roaming the open world. The basic premise is a familiar but appealing one for the genre: street races and police chases. Hope you managed to snag a free or otherwise heavily-discounted copy somewhere along the way! Calling All Unitsreleases today on PC, PlayStation 4, and Xbox One for $25, and you’ll need the base game in order to play it. It feels as if the second expansion for The Crew has appeared out of nowhere, and I say that as someone who is very fond of the open-road, multiplayer-centric racing game.
